At the end of Infinite Crisis, Wonder Woman temporarily retires from her costumed identity. Diana, once again using the alias Diana Prince, joins the Department of Metahuman Affairs. Donna Troy becomes the new Wonder Woman and is captured by Diana's enemies. Diana then goes on a mission to rescue her sister, battling Circe and Hercules. Diana defeats the villains, freeing Donna and takes up the role of Wonder Woman again. Circe places a spell on Diana, which renders Diana into a normal, powerless human being when in the role of Diana Prince; her powers come to her only when she is in the role of Wonder Woman.
Star Sapphire Ring (Formerly): Diana first wielded the Violet Lantern Ring when she served with the Star Sapphire Corps during the Blackest Night. She was later recruited as temporary leader of the Star Sapphires during a crisis on Zamaron and wore the ring once more. After the conflict, Diana retired from the Corps to continue her mission on Earth.
Her level of super strength (as granted to her by Demeter) is comparable to that of the Earth itself (as this is where she derives her powers). She is on the same strength level with the strongest other DC’s characters including Superman and Captain Marvel. Thus, she is capable of lifting/carrying thousands of tons with minimal effort. It is generally accepted that she is a notch below Superman. Wonder Woman was even able to take on Powergirl in a hand to hand fight while trying to free her from mind-control. Wonder Woman and Captain Marvel were an even match when they fought. On one occasion she even used her massive strength to move the Earth (though this was under duress and aided by Superman and the Martian Manhunter.) With the launch of the new 52 Wonder Woman showed a new strength level while fighting a God, she removes her bracelets and goes into a "berzerker rage" of power, which originally allegorical to a person losing control to their destructive Ego. We then find out that Wonder Woman's bracelets are what protects her opponents from her intense power. Wonder Woman had a quick match with Supergirl where we found out that they are close in strength, Wonder Woman over powered Supergirl with her bracelets still on.
Shortly thereafter, Wonder Woman is shown being able to summon it with her tiara, have it hover by the War Department, and extend from it a rope ladder with which she could board it. She uses the plane to fly into outer space, and frequently transports Etta Candy and the Holliday Girls, Steve Trevor, and others. During the 1950s, the plane becomes a jet, and is often shown swooping over Lt. Prince's office; she strips out of her uniform at super speed and bounds to the plane. Though the Plane was depicted as semi-transparent for the reader's convenience, in-story dialogue indicated that it actually was completely invisible, or at least able to become so as the need arose.
The team learns that a gala will be held at the nearby German High Command. Steve and Diana separately infiltrate the party, with Steve intending to locate the gas and destroy it, and Diana hoping to kill Ludendorff, believing that he is Ares and thus killing him will end the war. Steve stops her to avoid jeopardizing his mission, but this allows Ludendorff to unleash the gas on Veld, killing its inhabitants. Blaming Steve for intervening, Diana pursues Ludendorff to a base where the gas is being loaded into a bomber aircraft bound for London. Diana fights and kills him, but is confused and disillusioned when his death does not stop the war.
This volume of James Robinson's run on Wonder Woman shows signs that all the good faith DC comics gain from fans is slowly becoming disappointing. This is very troubling seeing how I have enjoyed James Robinson's writing in many other comic book series. I do agree with many of the other reviewers this volume has some really great art but the story is at times flawed or mediocre. My biggest gripe is with the character of Jason. To me it just felt like throughout this arc of the story they mad Jas ...more
Short of Marston himself, no creator has had as profound an influence on Wonder Woman as George Perez. Much as John Byrne took the reins of the Superman franchise after 1985's Crisis on Infinite Earths, Perez was tasked with reinventing Wonder Woman for a new era. But where Byrne sought to streamline and simplify Superman's world, Perez (along with co-writers Len Wein and Greg Potter) made the choice to double down on the larger-than-life elements of Wonder Woman and emphasize her ties to Greek mythology.
This version was conceived of as a prequel to the first live-action, theatrical appearance of Wonder Woman, in the 2016 film, Batman v Superman: Dawn of Justice, placing Wonder Woman in the 1910s and World War I (a decision which differs from her comic book origins as a supporter of the Allies during World War II). As for story development, Jenkins credits the stories by the character's creator William Moulton Marston in the 1940s and George Perez's seminal stories in the 1980s in which he modernized the character. In addition, it follows some aspects of DC Comics' origin changes in The New 52 reboot, where Diana is the daughter of Zeus. Jenkins cited Richard Donner's Superman as an inspiration.
For a time she was given enhanced vision by Athena, which gave her the ability to see in darkness and through illusions. This also makes her resistant/immune to telepathy. Due to her wisdom she can learn languages faster than a regular person, she can talk to animals. She has also been shown to project herself astrally in order to commune with the gods and ask for special favors from them. She has also been shown to take on the abilities of certain of her patron goddesses as when she became a form of divine midwife to save the life of an unborn child.